What happens when you give a stealth action game franchise over to the makers of Bayonetta? Pure, Grade A, U.S.D.A certified, uncut, unfiltered, bat-shit insanity.
When Konami showed Metal Gear Solid: Rising At E3 2010 It was touted as a “lightning bolt action” game. It stared Raiden, the young upstart Kojima tried to force on us in Metal Gear Solid 2. Back then he looked like Debbie Harry from ‘Blondie’ but as of MGS4 Raiden looks
like a cyborg Marilyn Manson. The actual gameplay looks pretty action packed, but just like other Metal Gear games it seemed to have a measured, deliberate pace.
It has two unique features, first is a system that allows you to direct your sword strikes at any angle allowing for bifurcation customization. The other is a power up system that allows you to steal powers and abilities from opponents, ala Kirby style. After E3 2010 no one has seen hide nor hair of MGS:R leaving many to wonder if the game had been canceled. With the release of this new trailer we see that it’s still on its way and it’s picked up a new
developer and a new nonsensical subtitle.
Platinum Games has added the made up word “Revengence” to the title and given it a much needed insanity injection. In their previous game Bayonetta, they perfected the art of stacking crazy shit to heights never seen before. It appears Raiden’s sword is still sharp as ever and produces ludacris gibs not seen in video games since Unreal tournament. The boss battle with a Metal Gear Ray shows Platinum’s “That’s not all” attitude is in full swing.
With as far as they’ve chosen to deviate from the traditional MGS format, one has to wonder whether this game resonate with hardcore Metal Gear fans. It certainly has a lot going against it. Raiden was at the center of the most infamous bait and switch in video game history. Wouldn’t it be funny if it turned out uou actually play as Solid Snake through the last 2 thirds of this game? Perhaps we’ll find out next year.




















































